Difference between revisions of "Course Environment - Workshop Style2"

(New page: == Contact Information == Craig Larman, craig@craiglarman.com. +1 214 914 7593 == Room, Walls, Whiteboards == * People will be organized into table-teams, averaging 5 or 6 people per tea...)
 
 
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== Room, Walls, Whiteboards ==
 
== Room, Walls, Whiteboards ==
* People will be organized into table-teams, averaging 5 or 6 people per team. Thus, we need  NumStudents/5 tables; e.g., 6 or 7 tables if 35 students. The tables are ideally in separate islands, circular or square, with a team at each.
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Read this: [[Environment - Agile Modeling Walls and Supplies]]
 
 
* Don’t make it a crowded room; there are a number of exercises that involve the teams moving around.
 
 
 
* There are several wall exercises, involving flip chart paper or PostIt Note layouts; each team needs some unencumbered clear wall space for this.
 
  
  
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== Table Layout ==
 
== Table Layout ==
* Round tables are ideal
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The best layout is a large table area for each team -- probably created by placing a set of tables together -- (e.g., 4 large table areas), where each team is surrounding their table, facing each other, on which they will set up their computers for team-based development.
  
* Tables should not be against the walls; we are using the walls as a main working area in this course.
 
  
* Distribute the tables throughout the room
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If that is not possible due to size constraints, then Plan B: set it up like this:
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Read this: [[Environment - U Shaped Tables Layout]]
  
  
 
== Computers, Software and Networking ==
 
== Computers, Software and Networking ==
* There are a few short exercises on spreadsheets. These are team exercises (average 5 persons per team). Thus, at least one laptop is required for each team; two is nicer. Therefore, ask people to bring a laptop if they have one.
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Read this: [[Environment - Team Based TDD exercise]]
 
 
* A power supply is NOT needed for each table, because the computer use is minimal. However, please ensure there are some powerstrips “somewhere” in the room so students can recharge laptops.
 
 
 
* No network is required.
 
 
 
 
 
== Other Supplies for Student Use ==
 
Read this: [[Supplies - Creativity Tools]]
 
 
 
  
== Pictures of Classroom Setup ==
 
[[Image:Csm1.jpg | 680px| ]]
 
  
[[Image:Csm2.jpg | 680px| ]]
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== Pictures of Room Setup ==
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[[Image:Course room - modeling.jpg | 680px| ]]

Latest revision as of 09:46, 7 October 2013

Contact Information

Craig Larman, craig@craiglarman.com. +1 214 914 7593


Room, Walls, Whiteboards

Read this: Environment - Agile Modeling Walls and Supplies


Supplies for the Coach/Speaker

Read this: Supplies - for Coach Use


Table Layout

The best layout is a large table area for each team -- probably created by placing a set of tables together -- (e.g., 4 large table areas), where each team is surrounding their table, facing each other, on which they will set up their computers for team-based development.


If that is not possible due to size constraints, then Plan B: set it up like this: Read this: Environment - U Shaped Tables Layout


Computers, Software and Networking

Read this: Environment - Team Based TDD exercise


Pictures of Room Setup

Course room - modeling.jpg