Requirements analysis has an artful component in that the method needs to be matched to the unique stakeholders and project; the One True Way is not effective in requirements exploration. Therefore, in this hands-on course you will learn to apply a variety of excellent requirements methods and models, including user stories, use cases, the Unified Process requirements model, Planguage from Evo (one of the original evolutionary methods, from Tom Gilb), and an introduction to acceptance test-driven development in which requirements are expressed as executable tests.
All my education emphasizes agile modeling and iterative development, thus we will explore agile requirements in the context of an iterative and evolutionary life cycle and emphasizing feedback loops and learning, rather than a sequential life cycle approach of big upfront “thorough” requirements definition. You will learn how to do requirements work with agility. You will apply skills for “requirements by collaboration” and rapid elicitation, including how to conduct a successful requirements workshop, proper group brainstorming, brainwriting, affinity clustering, mindmapping, team rotation writing, rotation surveys, essential UI modeling, essential UI navigation maps, dot voting, card voting, vision-boxes, and more.
We apply a variety of education techniques established over 20 years of coaching and mentoring to maximize the learning, value, and fun, including buzz groups, multi-modal learning, and hands-on practice.
In short, you will leave this course equipped with an excellent suite of tools to apply to agile and iterative requirements analysis.
Discussion, presentation, Q&A, workshop exercises
Anyone involved in learning or sharing requirements for systems development.
Intermediate: This course introduces concepts and techniques that the attendee will apply during the workshop.
Upon completion of this course, students should be able to:
organize requirements content in a Wiki