Agile and Iterative Management Practices: An Introduction

Revision as of 08:42, 21 March 2008 by Clarman (talk | contribs)

Overview

2 days

This practical, hands-on workshop helps you master the skills in applying agile and iterative methods, including Scrum – the most popular agile method worldwide. And it summarizes the key research and concepts. It is aimed at people who need an introduction to the core management practices to succeed with agile methods.

This workshop covers key concepts of agile methods, and the roles, artifacts, and events of Scrum. You will learn estimation and planning. The time involves many hands-on exercises and simulation games aimed at helping you master these skills.

You will leave grounded in the core agile values and principles that guide these practices.


Methods of Education

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Audience

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Level

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Prerequisites

none


Objectives

  • Introduce Agile Methods and Lean Principles
  • Analyze outcomes of projects that have used Agile Methods
  • Convey the key principles in the new software development game


Outline

  • Evidence, history, and case studies
  • Agile and iterative values and practices
  • Key practices and values of Scrum (a very popular approach), and other agile methods
  • Scrum: Roles, Events, Artifacts
  • New management skills -- from estimation to scheduling
  • Myths and misconceptions
  • Continuous product development with iterative methods
  • Testing and build practices in agile development
  • Estimation, release planning and scheduling
  • Tracking progress


Related Courses

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Maximum Participants

30


Environment - Room, Tools, Texts

Environment - Agile and Iterative Management Practices Introduction