Certified ScrumMaster Course PLUS

Revision as of 07:10, 14 November 2007 by Clarman (talk | contribs)

Overview

3 days

The standard, basic Certified ScrumMaster Course is two days; this CSM PLUS is a three-day in-depth seminar on the art of serving as an effective ScrumMaster, and on the Scrum method. In addition to all standard CSM content, you will learn -- through hands-on practice – more key concepts and skills in Scrum and agile methods, including Large-Scale Scrum, how to do agile estimation, how to facilitate a Scrum Retrospective, how to coach a Sprint Review, and more.

Surveys show that Scrum is by far the most popular agile method worldwide -- and with good reason.

There are three roles in Scrum: Team(s), Product Owner, and ScrumMaster. This latter role is NOT a project manager in any traditional sense. The ScrumMaster is a process coach -- someone who is a master of the Scrum method and helps the teams and product owner apply it and maximize value with it.

Agile management is as radically different from traditional project management as agile processes are different from traditional methodologies. Rather than plan, instruct and direct, the agile coach facilitates, coaches and leads. This person is called a ScrumMaster in the Scrum agile process to denote the difference and remind the person filling this role of the new responsibilities. Accepted participants learn how to be a ScrumMaster and how to make a development team, a project, or an organization agile. Exercises, case studies, and examples used to bring home the realization of how to be a ScrumMaster instead of a project manager.

Goals and Content

Through education and practice, a ScrumMaster should be able to:

  • Remove the barriers between development and the customer so the customer directly drives development;
  • Teach the customer how to maximize ROI and meet their objectives through Scrum;
  • Improve the lives of the development team by facilitating creativity and empowerment;
  • Improve the productivity of the development team in any way possible; and,
  • Improve the engineering practices and tools so each increment of functionality is potentially shippable
  • Teach - Agile and Scrum Overview
  • Provide - Project overview
  • Teach - Scrum
  • Teach - Sprint Planning Meeting
  • Conduct - Sprint Planning Meeting
  • Teach - Sprint
  • Start - Sprint
  • Teach - Daily Scrum
  • Conduct - Daily Scrum
  • Teach - Sprint Review Meeting
  • Conduct - Sprint Review
  • Teach - Planning
  • Teach - Scaling