Story Mapping Workshop
Revision as of 13:30, 22 September 2013 by Clarman (Created page with "== Overview == 1 day <br> <br> ''Story mapping'' is a high-impact collaborative and visual technique to * understand the overall set of users, their tasks, their goals, and c...")
Story mapping is a high-impact collaborative and visual technique to
- understand the overall set of users, their tasks, their goals, and context (all related to the product we are building)
- connect product features to user tasks & goals
- identify 'thin' but useful end-to-end families of product features that provide a simple but 'complete' solution for user
- identify a minimum useful feature set (MUFS) for the next release of the product
- do release planning, across several releases
STORY MAPS: Along with Impact Maps, this is one of the most high-impact and simple methods I have come across in years to "bridge the goal-results gap" between business goals and delivering results that actually achieve those goals, and that "bridges the communication gap" between business people and R&D, and that bridges the gap between what the user does and wants, and the products we create.
During this workshop, I first introduce the ideas and method, and then facilitate an actual story-mapping workshop for the next release of your product/system.
This is best attended by product managers, hands-on users, subject-matter experts, and hands-on R&D team members.
Environment - Room, Tools
- 1 HUGE empty wall area -- at least 4 meters long
- packs of SQUARE stick notes (not rectangles) in a total of 3 colors
- lots of black "Sharpie" pens
- masking tape
- flipchart paper
- 1 package of regular A4 printer/copier paper
- 1 pair of scissors