Difference between revisions of "Workshop Environment - SBE ATDD UTDD with mob-programming"

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== Setting ==
+
=== Setting ===  
 
people around a projector and screen. 1 computer. mob programming on production code.
 
people around a projector and screen. 1 computer. mob programming on production code.
  
  
Preparation before the workshop
+
=== Preparation before the workshop ===
 
* install and connect Fitnesse -- or another agreed ATDD tool -- to your system under development, so that we can call upon public APIs of your system, via a Fitnesse Fixture.
 
* install and connect Fitnesse -- or another agreed ATDD tool -- to your system under development, so that we can call upon public APIs of your system, via a Fitnesse Fixture.
  
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Participants
+
=== Participants ===
 
* either 1 existing stable team, or a new mixed group of developers from diverse technologies of relevance
 
* either 1 existing stable team, or a new mixed group of developers from diverse technologies of relevance
  
  
Supplies:
+
=== Supplies ===
 
* computer  
 
* computer  
 
* projector
 
* projector

Revision as of 04:21, 2 November 2018

Setting

people around a projector and screen. 1 computer. mob programming on production code.


Preparation before the workshop

  • install and connect Fitnesse -- or another agreed ATDD tool -- to your system under development, so that we can call upon public APIs of your system, via a Fitnesse Fixture.
  • complete full "connect the dots" *before* the workshop, proving that Fitnesse is connected and can make calls


Participants

  • either 1 existing stable team, or a new mixed group of developers from diverse technologies of relevance


Supplies

  • computer
  • projector
  • screen
  • chairs
  • table
  • vast clear wall areas covered in "wizard wall" (etc) sheets, for whiteboarding floor-to-ceiling
  • access to the production code